Game Programming
azw3 |eng | 2015-05-05 | Author:Cross, Jamie [Cross, Jamie]

–––––––––––––––––––––––––––––––––––––––––– Exercise 16: Randomness Video games often rely on random numbers to help create a more natural feeling in the game. In this exercise, you’ll use the random function to ...
( Category: Programming & App Development June 4,2015 )
epub |eng | 2015-05-05 | Author:Cross, Jamie

–––––––––––––––––––––––––––––––––––––––––– Exercise 16: Randomness Video games often rely on random numbers to help create a more natural feeling in the game. In this exercise, you’ll use the random function to ...
( Category: Programming & App Development June 4,2015 )
epub, pdf |eng | 2014-04-29 | Author:Jacob Cordeiro

One of the easiest ways to share a game is offline, giving players a seat at your computer and possibly guiding them through levels when needed. However, giving people the ...
( Category: Game Programming May 10,2015 )
epub, pdf |eng | 2015-02-27 | Author:Muhammad A.Moniem [A.Moniem, Muhammad]

( Category: Game Programming March 23,2015 )
epub |eng | 2011-04-20 | Author:David Wolber & Hal Abelson & Ellen Spertus & Liz Looney [David Wolber]

Variations After you get this application working—and you’ve spent enough time actually playing with your NXT robot—you might want to try: Varying the amount of power when driving the robot. ...
( Category: Software Development March 17,2015 )
mobi |eng | 2011-08-23 | Author:Thorn, Alan [Thorn, Alan]

Description IDXGIAdapter *pAdapter Pointer to a graphics adapter or null. D3D10_DRIVER_TYPE DriverType Specifies the type of device to be created. This can be one of the following: D3D10_DRIVER_TYPE_HARDWARE, D3D10_DRIVER_TYPE_REFERENCE, D3D10_DRIVER_TYPE_NULL, ...
( Category: Game Programming March 9,2015 )
epub, pdf |eng | 2011-04-24 | Author:Vandad Nahavandipoor [Vandad Nahavandipoor]

--Game Center Documentation See Also Authenticating the Local Player in Game Center Creating Leaderboards in iTunes Connect Problem You don’t know how to start incorporating leaderboards into your iOS games. ...
( Category: Game Programming February 15,2015 )
mobi, epub, azw3 |eng | 2013-03-03 | Author:Daniel Shiffman

( Category: Graphics & Multimedia February 12,2015 )
azw3 |eng | 2014-10-27 | Author:James Cho

Ellio: Optimization Matters Ellio is a simple two-button game, but the nature of this infinite runner necessitates a discussion of optimization. The Issue of Memory Management Until now, we’ve largely ...
( Category: Programming & App Development February 3,2015 )
epub, pdf |eng | 2014-07-20 | Author:Jeremy Gibson [Gibson, Jeremy]

Summary In this chapter, you learned about object-orientation, a concept that will be exhibited throughout the rest of the book. Because of its structure of GameObjects with components, Unity is ...
( Category: Graphics & Multimedia October 31,2014 )
epub, mobi, pdf |eng | 2014-06-25 | Author:Michael Rohde

Type in the following code for the firework particle: //create firework particle firework = part_type_create(); part_type_sprite(firework,spr_Custom_Particle, false, false, true); part_type_size(firework,0.50,1,0,1); part_type_scale(firework,0.5,0.5); part_type_color3(firework,8454143,8453888,8421631); part_type_alpha3(firework,1,0,1); part_type_speed(firework,1,2,0,0); part_type_direction(firework,0,359,0,0); part_type_gravity(firework,0.03,270); part_type_orientation(firework,0,0,0,0,1); part_type_blend(firework,1); part_type_life(firework,60,120);
( Category: Game Programming October 27,2014 )
epub |eng | 2014-10-26 | Author:Anna Anthropy & Naomi Clark

We use the vocabulary of written and spoken language to communicate with other people. The vocabulary of games allows us to express ourselves in tremendously powerful ways, saying things with ...
( Category: Game Programming October 27,2014 )
epub |eng | 2011-11-02 | Author:David Sheff [Sheff, David]

In the spring of 1987, Howard Lincoln was contacted by the first American companies that were interested in Nintendo’s licensing program. The first American licensee was formed specifically for the ...
( Category: Game Programming October 13,2014 )
epub, pdf |eng | 2013-09-25 | Author:Shea Silverman [Silverman, Shea]

Use the up and down arrows keys to move between the list of games. Use the left and right arrows to select between emulators. To exit out of a game, ...
( Category: Web Design October 13,2014 )
mobi |eng | 2011-08-04 | Author:Jeff Ryan [Ryan, Jeff]

THE U.S. SHORES ENDED UP BEING A TENSE PLACE TO BE IN 1993. Yamauchi was tired of seeing declining profits from the American division, which had let Sega build up ...
( Category: Game Programming October 13,2014 )